Universal Gaming System
  • Why?
  • Dedication
  • The Authors
  • License
  • Introduction
    • What Sort of Games Can I Run?
    • Why Do People Roleplay?
    • Does Universal Gaming System Do X?
    • What Do I Need To Play?
    • How Do I Roleplay?
    • Playing the Game
    • Dialog
    • Gamer's Etiquette
  • Designing A Character
    • Concepting a Character
    • Goals and Motivations
    • Abilities
    • Backstory
  • The Mechanics
    • Character Points
    • Ability Scores
    • Derived Stats
    • Talents
    • Skills
      • Skill Checks
  • Playing The Game
    • What Do I Do With All These Dice?
    • Rounds
    • Combat
      • The Combat Round
        • Significant Actions
        • Insignificant Actions
        • Move Actions
        • Free Actions
      • Initiative Checks
      • Surprise Rounds
      • Attacking An Opponent
      • Critical Hits and Misses
      • Using Stealth
      • Defending Yourself
        • Dodging
        • Using Stealth
        • Taking Damage
      • Dying
      • Status Effects
    • Magic
      • How Does Magic Work?
      • Magic Is A Talent
      • Spells
      • Mana
  • Game Mastering
    • Learning to Be a Game Master
    • Typical DCs
    • Talents
    • Magic
    • The Nitty Gritty
      • Arcane Magic
      • Damage
      • Areas
        • Areas of Effect
      • Abilities
      • Teleportation
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Dedication

For Gary Gygax, Dave Arneson, Monte Cook, and the creators of the system that most of us cut our teeth on.

For the Game Masters, who dare to dream.

For the players who answer "yes," when the Game Master asks, "Are you sure?"

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Last updated 2 years ago